Hallo,
also ich habe heute eine kleine Map angefangen.
So... als alles soweit fertig war, wollte ich eine 3d skybox erstellen.
Doch seit ich diese gemacht habe stürzt hl2.exe ab.
Auch als ich alles 3d skybox artige entfernt habe.
Check for errors zeigt nichts an...
Hier ist der compilelog: (werde ich zumindest nicht draus schlau)
** Executing...
** Command: "d:steamsteamappsdannyjannysourcesdkbinsource2007binvbsp.exe"
** Parameters: -game "d:steamsteamappsSourceModskormod" "D:kOr Modmapsrctestmap"
Valve Software - vbsp.exe (May 19 2009)
2 threads
materialPath: d:steamsteamappsSourceModskormodmaterials
Loading D:kOr Modmapsrctestmap.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing D:kOr Modmapsrctestmap.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Warning: overflowed 200 displacement corner-neighbor lists.Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (3474 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 54 texinfos to 26
Reduced 7 texdatas to 5 (197 bytes to 119)
Writing D:kOr Modmapsrctestmap.bsp
1 second elapsed
** Executing...
** Command: "d:steamsteamappsdannyjannysourcesdkbinsource2007binvvis.exe"
** Parameters: -game "d:steamsteamappsSourceModskormod" "D:kOr Modmapsrctestmap"
Valve Software - vvis.exe (May 19 2009)
2 threads
reading d:kor modmapsrctestmap.bsp
reading d:kor modmapsrctestmap.prt
30 portalclusters
69 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (0)
Optimized: 0 visible clusters (0.00%)
Total clusters visible: 900
Average clusters visible: 30
Building PAS...
Average clusters audible: 30
visdatasize:484 compressed from 480
writing d:kor modmapsrctestmap.bsp
0 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "D:kOr Modmapsrctestmap.bsp" "d:steamsteamappsSourceModskormodmapstestmap.bsp"