@blackAngel.it
Hier das Zitat von Michael Abrash dazu:
Then there’s content. For example, no one knows yet which art styles work in VR. Detailed scenes that look great on a screen can look like cheesy stage sets in VR – and simple scenes can seem startlingly real. Normal maps don’t look good, and textures sometimes do and sometimes don’t. So we’re going to have to come up with a whole new visual vocabulary for VR too.
Mehr weiß ich auch nicht.