Die halboffizielle Action Half-Life Weiterentwicklung mit dem klangvollen Namen "AHL: Directors Cut" wurde nach der eigentlich finalen V1 Version von einigen begeisterten Spielern ins Leben gerufen, um den einen oder anderen Murks aus dem Mod zu entfernen. Das scheint dem
ältesten Half-Life 1 Mod richtig gut getan zu haben, mittlerweile wurde sogar die zweite Version nach V1 veröffentlicht! Hier das -gekürzte- Changelog:
Zitat: === AHL: Directors Cut RC2 changes (08-08-05) ====
Features
Gameplay with goals is now fully functional
- lives system
- NPC entity
- fixup of Game Triggers
- improved entity mastering
- goal scoring system improved with round system
- goalmaps added
New Media/Content - new manual
- new splashscreen
- movie intro added
- AHL Fastdownloads server added for downloading custom content at lightning speed
- Dynamic lighting added (shooting lights up the surrounding area)
- New bots configurations added
- Command: killallbots added - This will gib any bots left alive
- Command: sv_botgrudge added - When set to 1 bots will punish teamkills
- env_model: Mappers can now add animated entities to their maps
- Example mapcycles for different gamemodes added
- Example Configurations reworked
- Super Volcanos mode added
Tweaks / Bugfixes
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- Fixed player model selection pics in UI
- All maps now have proper .res, .loc, and .mat files
- Akimbo colts are now compatible with V1 weapon models
- Optimized headshot detection code
- Reduced size of head hitbox
- Dive bumping is back
- Greater chance of disarming with kungfu
- You can now use a turret or machinegun while holding a knife
- Bots are now chosen at random
- When a team has only 1 subteam you automatically join this team
- Changed some of the file structure
- bot waypoints now with maps
- model VGUI images now with models
- Multiplayer scoreboard behaviour when joining fixed
- All bot info files are now lowercase so they work on linux
- Updated FGD file
- Incorporated features from the latest metamod SDK release
- Akimbo Colts animation issues fixed
- Linux server code - now compatible with metamod again!
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Ein paar Bilder aus der aktuellen Version:
Download-Mirrors gibts natürlich auf der
Entwickler-Page.
Besten Dank an e-freak für die Info.