Einen neuen Patch haben die Entwickler des Source-Games
The Ship vor Kurzem veröffentlicht. Dieser behebt vor allem diverse Fehler und Probleme, ansonsten gab es wenig Neues. Eine Auflistung aller Änderungen gibt es natürlich auch:
- Fixed players getting stuck when they are too close to NPCs when they respawn
- Piranhas no longer produce blood effect before actually arriving
- Fixed bug with players leaving while in court not being put in jail when rejoining game
- Fixed color of Eye-Of-Doom on HUD after switching to full-screen or switching resolution
- Fixed color of mission text in Single-Player game after switching to full-screen or switching resolution
- Fixed mission text changing language in Single-Player game after switching to full-screen or switching resolution
- Stopped players being arrested while in a trespass zone when a game finishes
- Stopped suicide message appearing twice on HUD
- Added response from a crew member when you interact with a bar
- Added suicide death sounds when a player dies from needs
- Stopped 2 players being able to use the same single bed in jail
- Fixed bug with Bots not moving and attending to needs when in jail
- Fixed sounds for lift doors opening and closing
- Fixed problem with footstep sounds not playing in Arcade Mode
- Fixed footstep sounds not playing for Bots while walking
- Stopped unlock door sounds playing for some doors every time they are opened
- Vending Machine hum and clock tick sounds are now quieter
- Fixed sound for changing clothes to make it non-positional
- Fixed bug where the VIP on the HUD wasn't wearing the crown
- Item no longer left on ground when picking it up with only one slot left in your Inventory
- Stopped the frozen visual effect when re-spawning after a VIP is killed in a freezer trap in the previous round
- Container panel no longer gets left up when you are released from jail
- Container close sound now plays straight away instead of after respawn in team modes
- Court summary panel no longer gets left on screen if you are arrested at the end of a round
- Bots now react to the sound of their Quarry using weapons
- Bots now react to the sound of a door being opened or closed
- Added support for taking jpeg screenshots when Inventory, Container, Shop, CSI Menu and Splash panels are on-screen
- Players can now only change teams when there is no game in progress, otherwise you change team at the end of a round
- Fixed sounds for bludgeon weapons hitting objects
- Stopped sauna steam sound playing after being killed in sauna and respawning
- Fixed some picture models that were rotated incorrectly
- Players can no longer sprint while sprinting past the 'red' zone in the Fatigue need pie
- Fixed display and behavior of Fatigue need when using a 'sit' interaction while sprinting
- Fixed Team Elimination count of Quarries remaining
- Added 'ship_restartgame' convar for server admins
- Fixed Team Elimination fire and poison deaths counting as valid kills with two teams
- No new quarry message when a player disconnects in Deathmatch
- Fixed VIPs not being killed by Piranhas in Raifucu Maru map
- Added message to show a new round will begin when frozen before a new round starts in team modes
- Convars ship_round_countdown, ship_round_end_countdown and ship_witness_time_limit are now correct after being changed from their default values when running a server
Einen kleinen Patch haben zudem die Spieler des Point-and-Click-Adventures
Full Pipe spendiert bekommen:
- Fixed occasional crash during startup
- Fixed animation speed on certain machines
Wie immer werden die Updates vollautomatisch heruntergeladen und installiert, sobald Steam gestartet wird.