Nach einer etwas längeren Unterbrechung ist nun schon die
dritte Version von
Iron Grip: The Oppression erschienen. In diesem wurden neben den üblichen Bugfixes auch noch
zwei neue Maps (ig_locomotive, ig_dynadares) hinzugefügt, sowie die
Netzwerkperformance verbessert bzw. die
CPU Last der computergesteuerten Bösewichte
gedrosselt.
Außerdem existiert die Map ig_mercos nun doppelt: Zum einen ig_mercos_assasination und zum anderen ig_mercos_hold - selbsterklärend stehen diese für den Assasinations Spielmodus, sowie zum anderen für den typischen Checkpoint-Halten Modus.
Leider ist nur eine volle Version vorhanden, d.h. auch diejenigen unter euch, welche bereits über Version 1.2 verfügen, müssen die Mod komplett neu downloaden.
Den vollen Changelog finder ihr hier:
- Changelog
- ==============================================================
- ADD - IG_Locomotive: A Rahmos train is attacked by Resistance fighters who must kill the General while he's cornered.
- ADD - IG_Dynadares: A large port city where Rahmos and Resistance battle for territorial control.
- ADD - Gameplay entity: Allows mappers to designate their own objectives depending on how the map should be played
- ADD - New audio: Map sounds for Locomotive, weapon sounds, and new conversations hidden for those who care to dig them out of the files
- ADD - Linux support: A linux server package can be downloaded!
- CHANGE - IG_Mercos: Now IG_Mercos_Assasination and IG_Mercos_Hold.
- CHANGE - Molotov cocktail effects: They now start small fires, and any infantry they hit are set ablaze
- CHANGE - A-PAC 822 pump action rifle: Iron sights improved
- CHANGE - Grenades: Now, when one clicks, the pin is pulled and the grenade is active. This lets you time them for range. Throw it before it explodes!
- CHANGE - Unit counts: Units and tanks now both add towards the same overall unit count. Conscripts are one unit, grenadiers are two, tanks are ten.
- CHANGE - Added extra route on ig_mercos
- CHANGE - General is harder to track on map
- FIX - Fast RTS>FPS switching exploit
- FIX - Roofboost issues on ig_vistorg
- FIX - Are14 doesn't calculate damageforce resulting in a vec3_origin attack direction
- FIX - Showing Unit/Upgrade costs
- FIX - Multiple music tracks playing at once
- OPTIMISE - Tank targetting: Tanks are now more dangerous than ever, and will lay suppressing fire on Resistance positions.
- OPTIMISE - AI CPU usage
- OPTIMISE - Networking