Nach viel Verwirrung um angebliche Patches und Changelogs, wurde heute offiziell das erste Update für das Fantasy-Action Spiel Dark Messiah of Might & Magic veröffentlicht. An die 50 Änderungen, Bugfixes und Tweaks sind darin enthalten, dementsprechend lang auch der Changelog:
- Dark Messiah Might and Magic Single Player
- Totally redone the way AI Misc & Combat speech were managed to avoid a lot of stuttering
- Fixed a walkthrough stopper bug in Chapter 04 regarding spawning of Necroguard, if you had moved crates on their spawn point
- Now "Medium" is correctly defined as the recommended Texture level of detail for the smaller PCs
- Crash fixed on Save/Load if player has an object in their hands
- Health and poison effects are no longer displayed during credits
- Player's hands don't appear behind the credits when you combine the Skull of Shadows with an equipped spell
- All game menus are hidden when a video starts
- Problem fixed when the player tries to switch between Xana mode and an equipped scroll
- Indestructible shields are now really indestructible
- Crash fixed when the player tries to throw a dagger, then immediately jumps and parries
- Crash fixed when the player tries to switch between casting a fireball and taking an object
- The DM fonts now support all Eastern European languages
- Bug fixed. Player cannot re-use a scroll multiple times after switching to Xana mode
- Saving is now disabled during end game credits to avoid system anomalies
- The player now dismounts correctly from the top of ladders, even when moving backward
- Leanna no longer shows the wrong animation when exiting from the giant spider's lair
- Fixed a bug that could occur when saving a game at the end of level 12_A. The chain that allows you to exit from that part of the level won't be shortened (unusable) if you reload at this point
- Instantaneous spells (Magic Protection, Heal, Wizard Eye) no longer break other spells like Firetrap
- Climbing NPCs can't be charmed and fall if shrunken
- Bug fixed that allowed player to break the planks from the last house of the l07_a without being inside the house
- Bug fixed. When the player uses magic against Aratrok, his bodyguards now react
- Fixed getting stuck on door on Level 11, when jumping on a rope attached to it
- Fixed weapon being unequipped after jumping in certain conditions
- Fixed when pressing E multiple time in certain conditions would quicksave the game
- Fixed when pressing E very quickly to get his backpack back at a specific location, backpack was recovered but all objects were missing
- Localisation: while in game pressing esc and then switchwing to MP, the confirmation window was not tranlsated
- Fixed not being able to take any objects under certain conditions
- Fixed game crash after de-equipping a weapon in certain conditions
- Fixed a potential first person hands animation problems
- Fixed being stuck sometimes in some specific locations close to stairs
- Fixed looping dagger and staff sound when doing a power attack and parrying in the middle
- Fixed some scrolls that could be used several times (much like a spell)
- Fixed teleporting that could occur when using lockpick
- Fixed Fireball staying stuck to the player until it explodes
- Localisation: German: fixed improper wall signs
- Fixed the mission failed message not appearing when killing the wounded guard on the island
- Fixed, shrinked enemies are now sensitive to melee weapon
- Fixed a crashwhen killing a NPC with a fire weapon when he is knee deep in the water
- Fixed Percy getting stuck in a window
- Fixed Percy not reacting properly to certain players choice (avoiding spoiler)
- Fixed a certain NPC (still avoiding spoiler..) still looking Alive when he is should be dead
- Fixed invisible wall present on level 7
- Fixed a crash when at the raggdoll in level 2 with a fire arrow spell
- Fixed collision disapearing on Trap behing the barn after a reload
- Fixed lockping becoming a weapon (melee animations played)
- Fixed Lighting bolt scroll not working
- Fixed issue with telekeninesis not always working as intended
- Fixed issues with "Adjust Brightness Level" still being in game after using it in the menu
Das Update wirkt sich nur auf die Singleplayer-Version des Spiels aus, Verbesserungen für den Multiplayer-Modus wurden allerdings bereits angekündigt, genauso wie ein weiterer Patch für den Einzelspieler-Part. Das Update könnt ihr von der offiziellen
Might&Magic-Website herunterladen. Käufer der englischen Version finden den Download auf der entsprechenden
englischsprachigen Website. Bei Steam-Käufern wird das Update wie immer automatisch heruntergeladen und installiert, sobald (neu)gestartet wird.
Mehr Infos zu Dark Messiah findet ihr in unserer großen
Release-News. Das Spiel ist seit einigen Tagen über Steam erhältlich und wurde von den Spielemagazinen sehr differenziert bewertet. Während das amerikanische Gamingportal 1UP dem Spiel nur 40% zugesteht, bekommt es von der deutschen Gamestar gleich 90%. Der Durchschnitt aller Wertungen laut Metascore beträgt mittelmäßige 74%.