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Source Games

The Ship: Erneut ein riesiges Update

18.11.2006 | 21:57 Uhr | von Tacticer
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Wieder einmal haben die Entwickler des Source-Spiels "The Ship" ein riesiges Update veröffentlicht. The Ship ist der Nachfolger der gleichnamigen Half-Life-Mod, über die es in diesem ModDB-Eintrag Infos gibt und die man dort auch herunterladen kann.

Alle neuen Features, behobene Probleme und Infos über das Update, welches beim (Neu-)starten von Steam installiert wird, stehen im langen Changelog:

  • New Features
  • Added system to allow players to opt in and out of a game using a button on the scoreboard
  • Added join as passenger or killer option on joining
  • When players sit down they now stay sitting for a while and can look around until they cancel sitting or they have been sitting for a long time
  • Added new player models, outfits and hats
  • Added Round Summary - (up to) 5 kills are shown at the end of a round, during the countdown to the next one
  • Added feather impact visual effect on furnishings
  • Ragdolls are now containers - players can pick up clothes and items from the the corpses
  • Players killed legitimately now drop the weapon they were holding, as well as their wallet
  • Added visual effets for freezers, saunas, baths on all maps, as well as the paddle on Atalanta
  • Added sleeping syringe and short sword as weapons
  • Added muzzle flash visual effect for guns
  • Added bathing animation
  • Added support for Polish and Japanese localised text
  • Added French and German voice-over sounds for characters in Single-Player

  • Game Balance & Gameplay Changes
  • Changed the fine for possession of a deadly weapon to $500. Weapon fines increased for more serious weapons
  • Players now get arrested when they damage crew shipmates
  • Stopped players interacting with objects while another player is interacting with it

  • Fixes
  • Fixed the last purse/wallet bomb in the map not awarding any MFK
  • Stopped bots using locked doors
  • Fixed bug where players with surname "Hunter" were given it as "hunter"
  • Fixed server config bug where some setting were not being set correctly the first time a map was run in dedicated servers
  • Elevator indicators fixed
  • Fixed bug with players falling through map
  • Improved player identification response time
  • Fixed deathmatch rules bug where it determined that victory conditions were always met when there was only 1 player left in the server
  • Reduced vomit, pee and poo effects
  • Fixed bug with winner grapic not appearing sometimes and not getting everyone's identity when a round ends
  • Mouse wheel defaults to changing between decks on the deckplan
  • Fixed bug with players not being put back into jail when they disconnect and reconnect
  • Fixed problem with server browser thinking a user was banned when they were not
  • Stopped players being able to start interacting with something and then use it from a large distance away
  • All deckplan images reworked
  • Fixed layout of some graphics to allow more room for some languages
  • Improved various parts of single player and Mr. X intro maps
  • Improved character portraits on HUD
  • Fixed quarry jail/sickbay indicator getting out of sync in Elimination mode
  • Stoped inventory panels from closing for no reason
  • Fixed bug with players continuing to play an animation instead of walking
  • Fixed outfits returned to player after arrest in Single-Player game
  • Improved depression effect in 3rd person
  • Increased explosion for purse/ wallet bomb
  • Fixed flaregun MFK award when player killed from flare hitting before fire starts

  • Audio
  • Added damping for some sounds between decks
  • Balanced gun sounds
  • Improved explosion sound
  • Polished all map soundscapes
  • Added bath sounds
  • Improved container sounds
  • Added metal pedal bin container sound
  • Added camera alert / watching sound
  • Added death by suicide voice over
  • Added HUD sounds: red zone on and off, need appear, timer, table popup (MFK and score)
  • Improved User Interface sounds
  • Added trap start and alarm sounds
  • Added sauna trap steam sound
  • Added death by sauna sound
  • Added piston sparks sound
  • Added Engineer hammering sound
  • Raised sound levels for all player voice over
  • Cotopaxi bar music a little quieter
  • Removed shocked sound that was played when players witnessed others in the wrong toilets
  • Reduced vomit, pee and poo sounds
  • New Elevator music
  • Improved levels of various sounds
Zum Abschluss möchten wir an dieser Stelle noch einmal auf die heutige Steam Update-News hinweisen. Nach dieser soll es nämlich schon in wenigen Tagen - genauer am 20. November - eine neue Singleplayer-Version des Source-Games geben. Wir bleiben natürlich dran und werden auch darüber wieder informieren.

The Ship

Engine: Source
Kaufen: Steam

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