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hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\hlcsg.exe "C:\Programme\Valve Hammer Editor\maps\map1"
Entering C:\Programme\Valve Hammer Editor\maps\map1.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.41 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(1.75 seconds)
Using Wadfile: \sierra\half-life\valve\halflife.wad
- Contains 32 used textures, 96.97 percent of map (3116 textures in wad)
Using Wadfile: \sierra\half-life\valve\liquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: \sierra\half-life\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
added 5 additional animating textures.
Warning: ::FindTexture() texture EX_TRAIN not found!
Warning: ::LoadLump() texture EX_TRAIN not found!
Texture usage is at 0.52 mb (of 4.00 mb MAX)
2.26 seconds elapsed
----- END hlcsg -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\hlvis.exe "C:\Programme\Valve Hammer Editor\maps\map1"
Error: Portal file 'C:\Programme\Valve Hammer Editor\maps\map1.prt' does not exist, cannot vis the map
----- END hlvis -----
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\hlrad.exe "C:\Programme\Valve Hammer Editor\maps\map1"
>> There was a problem compiling the map.
>> Check the file C:\Programme\Valve Hammer Editor\maps\map1.log for the cause.
----- END hlrad -----