Hallo....
Mal wieder hab ich nen Fehler von ner map... Saß schon echt lange dran, naja egal:
Ich will die map complimieren, alles klappt wunderbar und im kleinen Fenster steht "Copy to Clipboard".
Will ich die map jetzt in CS:S öffnen lädt die Console 'ne Weile und ich bekomme dann nen Error-Hinweis..
Auf jeden Fall ist das der consolenlog:
"env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodwall016a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodwall016a
env_cubemap used on world geometry without rebuilding map. . ignoring: de_chateau/interiortile02
env_cubemap used on world geometry without rebuilding map. . ignoring: de_chateau/interiortile02
env_cubemap used on world geometry without rebuilding map. . ignoring: de_piranesi/woodfloor03
env_cubemap used on world geometry without rebuilding map. . ignoring: de_piranesi/woodfloor03
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012a
env_cubemap used on world geometry without rebuilding map. . ignoring: de_chateau/interiortile03
env_cubemap used on world geometry without rebuilding map. . ignoring: de_chateau/interiortile03
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/offdra
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/offdra
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012b
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012b
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor032a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor032a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor007a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor007a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/courtyard_template006e
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/courtyard_template006e
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor011a_c17
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/offgaragedr
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/offgaragedr
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033o
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033o
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033k
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033k
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor048b
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor048b
Begin loading faces (loads materials)
End loading faces (loads materials)
Host_EndGame: Map coordinate extents are too large!!
Check for errors!"
Hoffentlich kann mir jemand weiterhelfen
Verdammt scheiße wenn auf einmal sowas beim mappen kommt!!
Ich hab echt lust das ding weiterzumachen aber wenn sowas kommt verliert man echt den Spaß.
Liebe Grüße