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		<title><![CDATA[Problem mit splitscreen und controller!!!]]></title>
		<description><![CDATA[Joo super danke die klappt 1A danke f&uuml;r die m&uuml;he =)]]></description>
		<link>http://www.hlportal.de/?sec=forum&amp;site=thread&amp;thread_id=25795&amp;page=1#post_343724</link>
	</item>
	<item>
		<title><![CDATA[Problem mit splitscreen und controller!!!]]></title>
		<description><![CDATA[Hallo,<br />
bitte probiere doch mal folgende Config aus:<br />
<br />
<blockquote>	<hr />	<code>name2 Player2<br />
ss_splitmode 1<br />
//ss_enable 1<br />
joystick 1<br />
joy_advanced "1" // use advanced joystick options (allows for multiple axes)<br />
<br />
joy_name "L4D Xbox360 Joystick Configuration"<br />
joy_inverty2 0<br />
joy_advaxisx 3 // x-axis controls GAME_AXIS_SIDE (strafing left and right)<br />
joy_advaxisy 1 // y-axis controls GAME_AXIS_FORWARD (move forward and back)<br />
joy_advaxisz 0 // z-axis is treated like a button<br />
joy_advaxisr 2 // r-axis controls GAME_AXIS_PITCH (look up and down)<br />
joy_advaxisu 4 // u-axis controls GAME_AXIS_YAW (look left and right)<br />
joy_advaxisv 0 // v-axis is unused<br />
joy_forwardsensitivity -1.0 // movement sensitivity<br />
joy_sidesensitivity 1.0<br />
joy_forwardthreshold 0.1 // movement dead zone settings<br />
joy_sidethreshold 0.1<br />
joy_pitchsensitivity 1.0 // look sensitivity<br />
joy_yawsensitivity -1.5<br />
joy_pitchthreshold 0.1 // look dead zone settings<br />
joy_yawthreshold 0.0<br />
<br />
joy_variable_frametime 1<br />
joy_autoaimdampenrange 0.85<br />
joy_autoaimdampen 0.5<br />
joy_lowend 0.65<br />
joy_lowmap 0.15<br />
joy_accelscale 3.0<br />
joy_accelmax 4.0<br />
joy_response_move 5<br />
joy_response_look 1<br />
joy_autoaimdampen 0.3<br />
joy_autoaimdampenrange 0.85<br />
joyadvancedupdate // advanced joystick update allows for analog control of move and look<br />
<br />
// Alternate control 1<br />
bind "0" "slot10"<br />
bind "1" "slot1"<br />
bind "2" "slot2"<br />
bind "3" "slot3"<br />
bind "4" "slot4"<br />
bind "5" "slot5"<br />
bind "6" "slot6"<br />
bind "7" "slot7"<br />
bind "8" "slot8"<br />
bind "9" "slot9"<br />
bind "a" "+moveleft"<br />
bind "c" "+voicerecord"<br />
bind "d" "+moveright"<br />
bind "e" "+use"<br />
bind "f" "impulse 100"<br />
bind "h" "motd"<br />
bind "m" "chooseteam"<br />
bind "q" "lastinv"<br />
bind "r" "+reload"<br />
bind "s" "+back"<br />
bind "t" "impulse 201"<br />
bind "u" "messagemode2"<br />
bind "w" "+forward"<br />
bind "x" "+mouse_menu QA"<br />
bind "y" "messagemode"<br />
bind "z" "+mouse_menu Orders"<br />
bind "`" "toggleconsole"<br />
bind "SPACE" "+jump"<br />
bind "TAB" "+showscores"<br />
bind "ESCAPE" "cancelselect"<br />
bind "SHIFT" "+speed"<br />
bind "CTRL" "+duck"<br />
bind "F1" "Vote Yes"<br />
bind "F2" "Vote No"<br />
bind "F5" "jpeg"<br />
bind "MOUSE1" "+attack"<br />
bind "MOUSE2" "+attack2"<br />
bind "MOUSE3" "+zoom"<br />
bind "MWHEELUP" "invprev"<br />
bind "MWHEELDOWN" "invnext"<br />
<br />
<br />
// controller2 bindings<br />
cmd2 +jlook // enable joystick look<br />
cmd2 bind "A_BUTTON" "+jump;+menuAccept" // (A) button - Jump -menuAccpt allows us to make selections on hud menus<br />
cmd2 bind "B_BUTTON" "+reload" // (B) button - Reload<br />
cmd2 bind "X_BUTTON" "+use" // (X) Use<br />
cmd2 bind "Y_BUTTON" "lastinv" // (Y) button - swap pistol/rifle or z_abort -used to respawn as a ghost.<br />
cmd2 bind "R_TRIGGER" "+attack" // RT - Main weapon - Primary trigger<br />
cmd2 bind "L_TRIGGER" "+attack2" // LT - Melee<br />
cmd2 bind "R_SHOULDER" "+lookspin" // RB - Fast 180 spin<br />
cmd2 bind "L_SHOULDER" "toggle_duck" // LB - Duck - is also used to give objects to people.<br />
cmd2 bind "STICK1" "vocalize smartlook" // LS - vocalize<br />
cmd2 bind "STICK2" "+zoom" // RS click - Rifle Zoom<br />
<br />
// Fixed bindings, do not change these across joystick presets<br />
cmd2 bind "BACK" "togglescores" // (back) button - scores<br />
cmd2 bind "START" "pause" // (start) button - pause<br />
cmd2 bind "S1_UP" "+menuUp" // Hud menu Up<br />
cmd2 bind "S1_DOWN" "+menuDown" // Hud menu Down<br />
cmd2 bind "UP" "impulse 100" // DPad Up - Toggle flashlight<br />
cmd2 bind "LEFT" "slot3" // DPad Left - grenade<br />
cmd2 bind "RIGHT" "slot4" // DPad Right - health<br />
cmd2 bind "DOWN" "slot5" // DPad Down - Pills</code>	<hr /></blockquote><br />
<br />
Diese hab ich hier gefunden:<br />
<a href="http://forums.steampowered.com/forums/showthread.php?t=1029890" class="external" rel="nofollow">http://forums.steampowered.com/forums/showthread.php?t=1029890</a><br />
<br />
Falls die Config alleine nicht funktioniert, lese einfach mal das Tutorial im dort, vielleicht geht es dann.<br />
<br />
Mit freundlichen Gr&uuml;&szlig;en<br />
Martin]]></description>
		<link>http://www.hlportal.de/?sec=forum&amp;site=thread&amp;thread_id=25795&amp;page=1#post_343663</link>
	</item>
	<item>
		<title><![CDATA[Problem mit splitscreen und controller!!!: Keine ne idee !!!!!!]]></title>
		<description><![CDATA[hat keiner ne idee woran es liegen k&ouml;nnte ?<br />
Oder ist irgendwas unstimmig ???]]></description>
		<link>http://www.hlportal.de/?sec=forum&amp;site=thread&amp;thread_id=25795&amp;page=1#post_343611</link>
	</item>
	<item>
		<title><![CDATA[Problem mit splitscreen und controller!!!: Problem mit splitscreen und controller!!!]]></title>
		<description><![CDATA[Tach leute bin neu hier =)<br />
<br />
Das problem ist nicht wirklich der splitscreen eher wenn ich ihn aufgerunfen habe!<br />
Und zwar kann man ja ohne probleme einen xbox 360 controller verwenden, mit der richtigen CFG datei die ich ja schon angehangen habe und als "Zitat".<br />
<br />
So das spiel nimmmt auch beide an als sp1 und sp2..<br />
<br />
Nur was ich nicht verstehe ist das der sp2 nicht nach oben und unten schauen kann aber sonst alles geht laufen,nachladen usw. <br />
Kann ja sein das ich das in einer CFG oder so extra eintragen muss aber ich w&uuml;sste mal &uuml;berhauptnicht wo und was !<br />
<br />
hier zur &uuml;bersicht habe ich mal meine 360controller.cfg:<br />
<br />
<!--<p class="quote">--><table border="0" cellpadding="0" cellspacing="0" width="100%">	<tr>		<td class="quote">	<b>Zitat:</b><br />	unbindall				// Prevent mouse/keyboard control when gamepad is in use (to prevent autoaim exploit)<br />
	<br />
	joystick 1<br />
	joy_advanced "1"			// use advanced joystick options (allows for multiple axes)<br />
	<br />
	joy_name "L4D Xbox360 Joystick Configuration"<br />
	joy_advaxisx 3				// x-axis controls GAME_AXIS_SIDE (strafing left and right)<br />
	joy_advaxisy 1				// y-axis controls GAME_AXIS_FORWARD (move forward and back)<br />
	joy_advaxisz 0				// z-axis is treated like a button<br />
	joy_advaxisr 2				// r-axis controls GAME_AXIS_PITCH (look up and down)<br />
	joy_advaxisu 4				// u-axis controls GAME_AXIS_YAW (look left and right)<br />
	joy_advaxisv 0				// v-axis is unused<br />
	joy_forwardsensitivity -1.0	// movement sensitivity<br />
	joy_sidesensitivity 1.0<br />
	joy_forwardthreshold 0.1	// movement dead zone settings<br />
	joy_sidethreshold 0.1<br />
	joy_pitchsensitivity 1.0	// look sensitivity<br />
	joy_yawsensitivity -1.5<br />
	joy_pitchthreshold 0.1		// look dead zone settings<br />
	joy_yawthreshold 0.0<br />
	<br />
	joy_variable_frametime 1<br />
	joy_autoaimdampenrange 0.85<br />
	joy_autoaimdampen 0.5<br />
	joy_lowend 0.65<br />
	joy_lowmap 0.15<br />
	joy_accelscale 3.0<br />
	joy_accelmax 4.0<br />
	joy_response_move 5<br />
	joy_response_look 1<br />
	joy_autoaimdampen 0.3<br />
	joy_autoaimdampenrange 0.85<br />
	joyadvancedupdate			// advanced joystick update allows for analog control of move and look<br />
	<br />
	// Alternate control 1<br />
	+jlook					// enable joystick look<br />
	bind "A_BUTTON" "+jump;+menuAccept"		// (A) button - Jump  -menuAccpt allows us to make selections on hud menus<br />
	bind "B_BUTTON" "+reload"			// (B) button - Reload<br />
	bind "X_BUTTON" "+use"				// (X) Use<br />
	bind "Y_BUTTON" "lastinv"			// (Y) button - swap pistol/rifle or z_abort -used to respawn as a ghost.<br />
	bind "R_TRIGGER" "+attack"			// RT - Main weapon - Primary trigger<br />
	bind "L_TRIGGER" "+attack2"			// LT - Melee<br />
	bind "R_SHOULDER" "+lookspin"			// RB - Fast 180 spin<br />
	bind "L_SHOULDER" "toggle_duck"			// LB - Duck<br />
	bind "STICK1" "vocalize smartlook"		// LS - vocalize<br />
	bind "STICK2" "+zoom"				// RS click - Rifle Zoom<br />
	<br />
	// Fixed bindings, do not change these across joystick presets<br />
	bind "BACK" "togglescores"			// (back) button - scores<br />
	bind "START" "gameui_activate"		// (start) button - pause<br />
	bind "S1_UP" "+menuUp"				// Hud menu Up<br />
	bind "S1_DOWN" "+menuDown"			// Hud menu Down<br />
	bind "UP" "impulse 100"				// DPad Up - Toggle flashlight<br />
	bind "LEFT" "slot3"					// DPad Left - grenade<br />
	bind "RIGHT" "slot4"				// DPad Right - health<br />
	bind "DOWN" "slot5"					// DPad Down - Pills<br />
	<br />
	<br />
	// controller2 bindings<br />
	+jlook					// enable joystick look<br />
	cmd2 bind "A_BUTTON" "+jump;+menuAccept"		// (A) button - Jump  -menuAccpt allows us to make selections on hud menus<br />
	cmd2 bind "B_BUTTON" "+reload"			// (B) button - Reload<br />
	cmd2 bind "X_BUTTON" "+use"				// (X) Use<br />
	cmd2 bind "Y_BUTTON" "lastinv"			// (Y) button - swap pistol/rifle or z_abort -used to respawn as a ghost.<br />
	cmd2 bind "R_TRIGGER" "+attack"			// RT - Main weapon - Primary trigger<br />
	cmd2 bind "L_TRIGGER" "+attack2"			// LT - Melee<br />
	cmd2 bind "R_SHOULDER" "+lookspin"			// RB - Fast 180 spin<br />
	cmd2 bind "L_SHOULDER" "toggle_duck"			// LB - Duck - is also used to give objects to people.<br />
	cmd2 bind "STICK1" "vocalize smartlook"		// LS - vocalize<br />
	cmd2 bind "STICK2" "+zoom"				// RS click - Rifle Zoom<br />
	<br />
	// Fixed bindings, do not change these across joystick presets<br />
	cmd2 bind "BACK" "togglescores"			// (back) button - scores<br />
	cmd2 bind "START" "gameui_activate"		// (start) button - pause<br />
	cmd2 bind "S1_UP" "+menuUp"				// Hud menu Up<br />
	cmd2 bind "S1_DOWN" "+menuDown"			// Hud menu Down<br />
	cmd2 bind "UP" "impulse 100"				// DPad Up - Toggle flashlight<br />
	cmd2 bind "LEFT" "slot3"					// DPad Left - grenade<br />
	cmd2 bind "RIGHT" "slot4"				// DPad Right - health<br />
	cmd2 bind "DOWN" "slot5"					// DPad Down - Pills<br />
	<br />
	<br />
	sk_autoaim_mode 2<br />
	<br />
		<!--</p>-->		</td>	</tr></table><br />Fehler sollten da nicht drinne sein da ich die schon mit zich verglichen hab..<br />
<br />
hat vllt einer ne idee warum das nicht geht ?<br />
<br />
Edit: habs nochmal als txt datei angehangen!]]></description>
		<link>http://www.hlportal.de/?sec=forum&amp;site=thread&amp;thread_id=25795&amp;page=1#post_343494</link>
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